Abstract
MALL as "mobile-assisted language learning," which refers to a method of learning a language where individuals utilize mobile technology such as smartphones or tablets to aid and participate in language study or education specifically in sign Language. This research aims to showcase and educate both deaf and mute individuals interested in learning American Sign Language (ASL) through a contemporary approach utilizing 2D animated videos. Additionally, to gain the engagement of the users the system incorporated an assessment gameplay consisting of quizzes and conversational. The system was created following the GDSE framework, utilizing Adobe Illustrator and Adobe After Effects, with compatibility designed for Android devices.
This work is licensed under a Creative Commons Attribution 4.0 International License.
Copyright (c) 2023 Symon Christopher A. Bolinas, Elirose A. Dalit, Alexa Mae O. Leynes, Zerah-Jane M. Astoveza